This was later changed to where you could only ever have certain levels of loot that were suitable for your particular class, and the rate at which early-game famous items would be dropped was up. Therefore, even if the legendary items you got weren't breaking the game D2R Items was still a feeling that you'd sometimes get a little bit of dopamine to keep your hands on the rope.
If Diablo 4 gets that right and uses a similar loot system like Loot2.0 and Loot2.0 in Diablo 3, then we're already worried about just how long we'll need to devote to the game. The disaster in Diablo 3 is the most beneficial possible thing to happen to the series on a continual basis. When you combine that with it's Immortal controversy, it's like Blizzard has a pretty straightforward list of potential potholes to avoid so that it can remain on the right side of its best players.
The community is extremely vocal about what they don't like and has been through the course of Diablo 3, so we're hopeful that Blizzard is taking that on board from those lucky enough to play large portions of the game before its release. We'd like to bet Blizzard isn't too thrilled with the stream of leaked footage which appears to come in the wake of one of these test results.
One of the elements from Diablo 3 that is confirmed to be returning are the limited-time Seasons. These are post-game bits of content that alter the ways legendary items function and also remix the game's content of the game base, adding replayability to a game that is already ridiculously replayable. Seasons were included for a substantial amount duration in Diablo 3, so we're hoping they'll be majorly featured in cheap diablo 2 resurrected items.
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