Although Souls games are adored for their brutal but rewarding combat, it does not mean that they don't include some truly sloppy pieces that are designed to kill players who aren't aware of it. The first of these instances I've ever experienced is the collapse of a parapet within King's Field: The Ancient City that drops you quite a bit to take you out if your health isn't at its maximum however it's an ploy FromSoftware employs in every Souls-like games that it releases.
The most well-known of these traps is the dragon that swooped in the first Dark Souls, which briefly is able to land on the wall of a castle and could slash your torso with its huge teeth if you're hurrying ahead. It's among the first games that teaches the player that being foolish can be dangerous. The first thing that came to mind when I first was introduced to that bridge Elden Ring bridge, however it's a similar overpass that is featured in Dark Souls II. If you are spending too long on the bridge, the dragon will destroy the bridge and sends you crashing into the ground.
My mind was racing with ideas. I had read in previous reviews that dragons were present in the Elden Ring, but what if they did? Elden Ring, but would FromSoftware really be so brutal in a matter of minutes after giving you control over your character? Something that could lead to long twitter threads on the difficulty of playing? Something that might (gulp) cause Discourse? I sat on at the edge of the rock. I scanned the horizon for any indication that a flying beast that was preparing its axe to cut my head off.
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